Aaaaand we’re back! (again (for real this time)) April 23, 2025 Hey everybody. Welcome to the devlog! To start, I’d like to briefly explain what these devlog posts are going to be for, and what you can expect from them moving forward. In-short, these serve as a means for me to blab about whatever developing…… Continue reading Aaaaand we’re back! (again (for real this time))
Backlogs
Scribes Devlog 2 – To Render a Map
Scribes Devlog 2 – To Render a Map For February 2024 Hello all, and welcome back! Over the past month, I’ve been working on the implementation of in-game region loading. What I’m aiming for is a system for pulling the map data from the external files, and loading and rendering them in-game with as little…… Continue reading Scribes Devlog 2 – To Render a Map
Scribes Devlog 1 – Building a Builder
Scribes Devlog 1 – Building a Builder 1/31/2024 Hello all, and welcome back to the Scribes Devlog! Over the past handful of months, I’ve been focusing my efforts in development towards making map-building software that’ll be used in the creation of the world map. Down the road, I intend on including this software as free…… Continue reading Scribes Devlog 1 – Building a Builder
Scribes DevLog 0 – Hello Again
Scribes DevLog 0 – Hello Again 8/6/2023 Hello all, and welcome to the Scribes DevLog! So, I haven’t updated anything on this website pretty much since the last DevLog, which was a year ago. Being entirely honest, I almost forgot I even had this site. Lately, however, I’ve once-again been feeling the urge to document…… Continue reading Scribes DevLog 0 – Hello Again
Comatour DevLog 7 – We’re Back
Comatour DevLog 7 – We’re Back 8/14/2022 Hello all, and welcome back to the long-delayed DevLog! If you’ve read the last DevLog (posted about two and a half months ago), you’re aware that Comatour went on hiatus for a while so I could sharpen up on my skills. The initial idea was to practice a…… Continue reading Comatour DevLog 7 – We’re Back
Comatour Devlog 6 – The Training Arc Begins
Comatour Devlog 6 – The Training Arc Begins 5/28/2022 Hello all, and welcome back to the devlog! This devlog is going to be short, since it’s more talking about what I’m going to be doing, rather than what I’ve been doing. So, let’s just get into it: Over the past couple weeks, I’ve been working…… Continue reading Comatour Devlog 6 – The Training Arc Begins
Comatour Devlog 5 – Some Non-Dev Progress
Comatour Devlog 5 – Some Non-Dev Progress 5/14/2022 Hello all, and welcome back to the Devlog! This week’s devlog is going to be a little different. Not a lot of tangible progress has been made on Comatour over the past couple weeks (outside of adding some collision and diagonal tiles). Instead, I’ve been working on…… Continue reading Comatour Devlog 5 – Some Non-Dev Progress
Comatour DevLog 4 – The Beginnings of an Item System
Comatour Devlog 4 – The Beginnings of an Item System 4/30/2022 Hello all, and welcome back to the Devlog! Over this past week, I’ve been mainly working on the fundamentals of the game’s item system. Before I can add things like attacks, the player has to be able to actually pick up and hold a…… Continue reading Comatour DevLog 4 – The Beginnings of an Item System
Comatour DevLog 3 – A Short Couple Weeks
Comatour DevLog 3 – A Short Couple Weeks 4/24/2022 Hello all! This DevLog is gonna be a bit brief. Over the last couple weeks, I was working on putting things together for the ToTLS Speed-fest mainly. So, not much in the way of progress has been made on Comatour other than a couple things of…… Continue reading Comatour DevLog 3 – A Short Couple Weeks
Comatour DevLog 2 – Getting Into The Juice
Comatour DevLog 2 – Getting Into The Juice 4/9/2022 Hello all! Welcome back to the DevLog! To start, I should quickly explain the lack of a DevLog last week. Simply put, I had a bit of traveling to do, which fell on last Saturday. Normally, I would have made a post the following day, but…… Continue reading Comatour DevLog 2 – Getting Into The Juice
Micro-DevLog 1 – A Bit of ToTLS
Micro-DevLog 1 – A Bit of ToTLS 3/26/2022 Hello all! Welcome back! As you can probably guess, this DevLog is going to be brief. Not a lot of progress was made on Comatour over this past week other than some sprite-work. Instead, I’ve been working on the Speedrun update for ToTLS. Though there’s still some…… Continue reading Micro-DevLog 1 – A Bit of ToTLS
Comatour DevLog 1 – It Begins
Comatour DevLog 1 – It Begins 3/19/2022 Hello all! Welcome back! So, I should probably explain the gap between this DevLog and the last. A couple days after I posted that DevLog, I had a medical issue with my eye that ended up requiring surgery. Of course, this operation had quite a lengthy recovery period…… Continue reading Comatour DevLog 1 – It Begins
Intermediate DevLog – After the Hiatus.
Intermediate DevLog – After the Hiatus. 1/21/2022 Hello all! After quite a long wait, the DevLogs are finally back! To start, I should probably explain some things: I have recently decided to change the host for this website, due to the previous one having WAY too many limitations (seriously, nobody should have to pay a…… Continue reading Intermediate DevLog – After the Hiatus.