Scribes Devlog 2 – To Render a Map For February 2024 Hello all, and welcome back! Over the past month, I’ve been working on the implementation of in-game region loading. What I’m aiming for is a system for pulling the map data from the external files, and loading and rendering them in-game with as little…… Continue reading Scribes Devlog 2 – To Render a Map
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Scribes Devlog 1 – Building a Builder
Scribes Devlog 1 – Building a Builder 1/31/2024 Hello all, and welcome back to the Scribes Devlog! Over the past handful of months, I’ve been focusing my efforts in development towards making map-building software that’ll be used in the creation of the world map. Down the road, I intend on including this software as free…… Continue reading Scribes Devlog 1 – Building a Builder
Comatour DevLog 1 – It Begins
Comatour DevLog 1 – It Begins 3/19/2022 Hello all! Welcome back! So, I should probably explain the gap between this DevLog and the last. A couple days after I posted that DevLog, I had a medical issue with my eye that ended up requiring surgery. Of course, this operation had quite a lengthy recovery period…… Continue reading Comatour DevLog 1 – It Begins